Below are a few items describing software, tools, and techniques used on Rustcycle projects. Clock Jitter Measurements Comparison of clock signals from MOTU, RME, and Apogee A/D converters. "Aesthetic Emergence in Synesthetic Sculptures" - MS Computer Science Thesis (2007) Use of genetic algorithms to construct virtual sculptures based on elements within music. "Complexity in Music" - GECCO 2006 Experiments with evolved cellular automata rules to create harmony in music. Freq Domain Composition - Daisho Album Early use of spectral analysis for music composition. "Music as an Input Device" - IEEE VR 2004 A brief description of using music characterization to drive animation. Game Audio Experiments - UCCS 2004 Using music for sonification of team performance in a computer game. |